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The remaster gives players the option to speed the game up to 3x speed, disable random encounters, and to keep their ATB and HP maxed out. Also included are a few “cheats” that are available right from the beginning with the simple press of a few buttons.
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Graphical updates weren’t the only addition to the remaster, however. RELATED: Why Did Final Fantasy VIII Take So Long To Remaster?įINAL FANTASY VIII Remastered_20190901212933 For those of you who also have not given it a try as of yet, I whole-heartedly recommend it. It offers a fun minigame that’s entirely optional, yet provides hours of enjoyable playtime as a game-spanning sidequest that even offers substantial benefits to the main gameplay should you decide to pursue it. My delayed verdict is that it’s brilliant. Besides, it’s actually quite intuitive and fun once you get past the tedious tutorial.Īt the risk of being proclaimed a fake FFVIII squad member, this Remaster is the first time I’ve attempted to play Triple Triad, the card minigame. For all the criticism the Junction system gets, you can’t deny that it was a creative step out of the ordinary. The gameplay is still the perfect balance of the quintessential classic Final Fantasy experience and innovative new mechanics. The story is still the heartfelt exploration of trauma and loneliness hidden behind the veneer of an angsty teen romance that receives an unfair amount of flak (as if JRPG plots aren’t just like that in general). The setting is still the strange mishmash of outlandish sci-fi fantasy and a mundane 90s aesthetic that I adore. I deeply apologize to all those who have been looking forward to learning more about FINAL FANTASY XVI, and thank you for your continued patience while we focus our combined efforts on development.FINAL FANTASY VIII Remastered_20190901213446īeneath the graphical makeover, it’s still the game I know and have loved since before I was old enough to play a game on my own. So that leaves us with the question, when can we expect the next round of information? Well, I am happy to announce the current plan is to conduct our next big reveal in spring of 2022 as we seek to build excitement leading up to the game’s eventual release. Our primary goal now is to be as hands on with the game as possible in order to see it fully polished. That said, we have spent much of 2021 addressing this issue, and hope to see its impact to a minimum by the new year, allowing us to better focus on the tasks at hand: increasing graphic resource quality, refining combat mechanics, fleshing out individual battles, putting the finishing touches on cutscenes, and conducting overall graphical optimization. This has unfortunately hampered communication from the Tokyo office, which, in turn, has led to delays in-or in extreme cases, cancellations of-asset deliveries from our outsource partners. However, in an effort to offset the effects of COVID-19, we’ve had to decentralize that workforce by permitting staff to tackle their assignments from home.
#Final fantasy viii concept art series#
However, I regret to inform you that I will be unable to keep that promise as complications stemming from the ongoing COVID-19 pandemic have delayed the game’s development by almost a half year.Īs the latest addition to the FINAL FANTASY series being developed for the PlayStation 5, FINAL FANTASY XVI has amassed a sizeable team composed of talented creators from around the world. When last we spoke, I promised I would have more information on FINAL FANTASY XVI sometime later in 2021.